Elfenroads Cover

 

ELFENROADS

2-6 Players

Ages 10+

Average play time 2 hours

 

Created by Alan R. Moon

through White Wind

Artwork by Doris Matthaus


You are a young elf learning the caravan trade. Your objective is to master the forms of transportation in the realm and discover the routes to all the cities in the realm before your peers do. Collect gold along the way to purchase better transportation. In the end only one elf will truly be master of the trade.

Elfenroads is a beautifully crafted game consisting of a large quad-fold map, an adequate rules manual printed in both english and german, a deck of cards depicting the different forms of transportation, chits (counters) that represent these transports, wooden counters to represent cities visited, several plastic coins, 6 wooden player markers, 1 wooden turn marker, and a beautiful hand painted wooden Dragon.

 


Map Board Play is conducted on a map (depicted at right), all elfs start in the main city (the one without a number on top of it). Each player selects a color and takes a pawn and wooden block counters that color. The blocks are placed one on each city, each city a player visits, she takes the counter to know that city has been visited.

To travel between the cities you must follow the paths:

   Open Roads    Mountain Trails
   Forest Paths    Rivers
   Desert Tracks    

 

Travel along these paths is treacherous, therefore the smart elf choses his transportation wisely. In the game, you have several forms of travel available to you:

 Giant Pig

Giant Pig: may not be used in desert or on mountain trails.

UnicornUnicorn: may not be used in open roads and slow on Desert trails. 

 Troll Wagon

Troll Wagon: slow in the forest, desert, and mountains.

Magic Cloud Magic Cloud: not usable on desert tracks, slow on open roads and forest paths.

 

Elf CycleElfcycle: not usable in deserts and slow on mountain trails.

Dragon Dragon: slow on forest paths.

 

Raft: only usable on rivers. They travel at normal speed with the current (shown by arrows), but is slowed by moving against current. Only form of transportation usable on rivers.

 Raft

 

In the end, if two elves wind up visiting all the cities on the board, the winner is the elf with the most gold. For without the elfengold, there is no purpose for the Elfenroads.



Elfenroads
White Wind, Inc
copyright 1992
retail price unknown
Limited Edition of 1200
1200 copies numbered
Currently out-of-print
Reprinted as Elfenlands by Amigo Games



all copyrights reserved by White Wind, 1992

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